Note: Dying this way is required to get the "Torn apart" achievement in State of Decay, and to unlock the hero character Jacob Ritter in Breakdown. Occasionally, when the zombies cannot do the "tear in half" animation (due to them being obstructed by the environment or some other reason), the character simply lies dead or get bitten in the neck. When the character's max health depletes, he/she gets torn in half by two zombies. At this point, each attack from surrounding zombies directly reduces maximum health. The screen turns near black and white, the character sits down, covers his/her head and the prompt "Press to get up" is displayed on the screen. Types of deaths Torn apart by zombies When a character loses all health, they enter the "struggling" state. However in State of Decay 2, if a player’s community dies, they receive a game over and the player is returned to the main menu, where they will have to create a new community or play an active one. In State of Decay, if all survivors in a community die, a new one will spawn in. In the DLC Breakdown, however, characters killed in a previous level can be recruited again in subsequent levels. ![]() There is no way to "bring back" a dead character (without using cheats/mods or interfering with save files). ![]() This article deals with how player-controlled characters can die and the effects of death on remaining survivors.ĭeath in State of Decay is permanent. Experienced players may have their characters killed on purpose to cut down Food and Ammo consumption, to get rid of an annoying overbearing alcoholic, etc (Though in State Of Decay 2 very annoying survivors can be exiled instead for no morale penalty). Players may get their characters killed by accident because of carelessness or oversight.
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